AI Insights · Timothy · April 2023
Top 5 Sandbox-like Games on iOS in Sweden Q1 2023
Discover the performance trends of the top 5 sandbox-like games on iOS in Sweden during Q1 2023, including weekly downloads, revenue, and active users.
In Q1 2023, the top 5 sandbox-like games on the iOS platform in Sweden showed varying trends in weekly downloads, revenue, and active users. Here's a detailed look at their performance based on Sensor Tower data.
Roblox experienced a consistent performance throughout the quarter. Weekly revenue started at approximately $188K and saw a gradual decline, stabilizing around $146K to $159K towards the end of March. Downloads showed a downward trend, starting from around 12.9K in late December and landing at approximately 5.2K by the end of March. Active users fluctuated between 153K to 173K, maintaining a relatively stable user base.
Block Craft 3D: Building Games from Wildlife Studios saw modest revenue with minor fluctuations. Revenue peaked at $203 in the first week of January and hovered around $75 to $190 for the rest of the quarter. Downloads were relatively stable, averaging around 1.1K to 1.3K weekly, with a slight peak at 1.4K in early January. Active users remained steady, ranging from 8.3K to 9.8K throughout the quarter.
IMVU: 3D Avatar Creator & Chat had a varied performance in terms of revenue, peaking at $950 in late December and showing fluctuations between $395 to $911 for the rest of the quarter. Downloads started at 1.1K and saw a decline to around 421 by mid-March, with a slight recovery to 573 at the end of March. Active users showed growth, starting at 6.6K and increasing to 9.2K by the end of the quarter.
CubeCrafter - Craft & Mine, a newer entry from SayGames LTD, had a mixed quarter. Revenue was minimal but spiked to $201 in early March. Downloads ranged from 390 to 772, with notable peaks in late January and March. Active users showed an upward trend, starting at 896 and increasing to 1.6K by the end of March.
MultiCraft — Build and Mine! by MultiCraft Studio showed no revenue throughout the quarter. Downloads started at 722 in early January and declined to 262 by the end of March. Active users saw a steady decline from 4.2K to 2.8K over the quarter.
For more detailed insights and data, visit Sensor Tower.